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The world beyond the reassuring rightward scroll of the original games represented a frightening unknown.īut bless Shigeru Miyamoto and his development team, the moment Mario and I were dropped in the field just outside of Peach's castle, it all clicked. Having been reared on straightforward 2D platformers, I wasn't sure what to make of this 3D game that put a premium on exploration. ![]() ![]() I was nervous the first time I picked up Mario 64. See more articles like this in our Starting Screen archive. ![]() ![]() Starting Screen is our weekly column featuring news, commentary, and music to help you get over your case of the Mondays.
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